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Behind the scenes of the upcoming Hellblade II

A slightly different presentation of game progress…

Behind the scenes of the upcoming Hellblade II

Microsoft announced Senua's Saga: Hellblade II just under two years ago at The Game Awards 2019, but since then there has been little talk of the sequel to the 2017 original. But that does not mean that the game was not worked on. It is, and very actively so, as can be seen from the slightly different progress presentation that the company presented at the E3 conference.

A little different because the video does not only show what the game will be about, but it is a kind of behind-the-scenes video in which Tameem Antoniades, the founder of Ninja Theory, also presents other sides of the development of a game. In the video, he talks, for example, about the fact that they sent a team of photographers to Iceland to shoot the scenery that will be used in the game, and about the fact that they will use satellite images of the Earth in the game, how they made the real costumes, scanned them into the Unreal engine, how the animators have been training in martial arts for two years and something else that will contribute to the "very real and brutal" display of the fights.

Not only for its insight into Hellblade II, the video is also important because it shows the way modern games are made. Worth a look…

Source: Ninja Theory/YouTube

AI translated

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